What We Do
Learn about TL programs and technologies
Technically Learning empowers our partners to teach science, technology, engineering and math (STEM) using several different technology platforms. All of our programs are designed to be collaborative, hands-on activities. This format builds students' interest in STEM, while reinforcing core math and science skills.
See the Resources page to download our Activity Guides and learn more about our partners.
LEGO Robotics (Using Mindstorms NXT)
Building and programming LEGO robots is a fantastic way to learn problem-solving and engineering skills. Integrating robotics projects with specific science and math units motivates the students to learn these concepts at the same time. Our robotics activities stress the scientific method by testing hypothesis through experimentation, iterating designs, collaborating in groups, and documenting results. The visual programming interface is very flexible, allowing students of a wide range of ages to participate. We use activity materials developed internally as well as curriculum from Tufts University, Carnegie Mellon University and others.
The visual programming environment of Alice, developed by Carnegie Mellon University, makes it easy to create 3D animations. Students develop computer programming knowledge while sharing stories, building problem solving skills, and working in groups. Alice can be used with a range of subject areas, from a creative tool for English class book reports to telling a historic story for social studies.
Scratch, created by MIT, is a programming language that makes it easy for students of all grade levels to design interactive stories, animations, and games, while learning important math and logic concepts. Students learn to express themselves creatively, work collaboratively, and solve problems. Scratch mixes a wide range of multimedia, including graphics, videos, pictures, and music, to create engaging and interactive stories or presentations.